There will be five index classes, 10.00, 11.00, 12.00, 13.00, 14.00 all quarter mile.
No Delay Boxes
Two-Steps are allowed
Transbrakes are allowed in 10.00-13.00
Transbrakes may not be used as launching device in 14.00
Manual throttle stops are allowed, but must not be adjustable during the run.
Left hand steer roadsters allowed in 10.00, otherwise full bodied car/truck with operating doors required.
.400 Pro Tree used in 10.00. Deep staging allowed in 10.00. Deep stage AT YOUR OWN PERIL! If you plan to deep stage, it is higly recommended that you write deep on both sides of the car. The starter will not hold the tree if, in his judgment, you are taking too long to stage.
.500 Pro Tree used in 11.00 - 14.00, no deep staging allowed. If a racer goes deep a red light will result.
Three rounds of qualifying will be run.
The car in which a racer makes a qualifying pass must be the car run in eliminations.
There is no break rule for eliminations. If you win a round and cannot return for the next, you will receive money, if any, as if you appeared in the next round and lost.
Car & Driver
A single car may enter once in any class it is legal for. A driver may enter each class once. You must run the same car during eliminations that you start with. If your car breaks during eliminations, you cannot substitute it with another car.
Cars will be pulled with the first car on the left, as the staging director faces the lanes, running the first car on the right. EXAMPLE; if lanes 1 to 6 were used for Super Pro, as the staging director faced the lanes, he would match the first cars in lane 5 and 6. if lane 6 emptied first, he would then move to lane 4 and match it with the remaining cars in lane 5 until it emptied, and then move to match 4 and 3. When all but one lane empties, those cars will race each other. Fast car goes right the first round, left the second and so on. When there are 12 or fewer cars, parings are done from round sheet. With the first winner from the previous round running the second winner, and so on. If there are odd numbers, the bye goes to the best reaction time, provided they have not had a bye. Bye run runs last in the round.
In non paired rounds, all bye runs are potential. Bye runs for round one is given to the best reaction time from the official time run sessions. Bye runs do not carry. If there is no bye that round, a new bye is picked from reaction time for the next round. If you get the wait and see bye, and there is no bye, you can still earn it by having the best reaction time. One bye run only during eliminations, unless all cars still in competition have had a bye.
If excessive braking causes loss of control, you will be given ONE warning. The second time will be a disqualification. This call is made by track officials only!
Disqualifications are made on a first or worst basis. EXAMPLE: Crossing the centerline is considered worse than a red light. Since we cannot possibly cover all situations that may arise during eliminations, it is the Race Director's responsibility to make a judgment on disputed calls. If it is necessary to settle a dispute, the race director will speak with the drivers involved ONLY. Not the crews, wives and/or husbands.